Methods
(static) equals(a, b) → {Boolean}
Tests whether or not the arguments have approximately the same value, within an absolute
or relative tolerance of glMatrix.EPSILON (an absolute tolerance is used for values less
than or equal to 1.0, and a relative tolerance is used for larger values)
Parameters:
Name | Type | Description |
---|---|---|
a |
Number | The first number to test. |
b |
Number | The second number to test. |
Returns:
True if the numbers are approximately equal, false otherwise.
- Type
- Boolean
(static) setMatrixArrayType(type)
Sets the type of array used when creating new vectors and matrices
Parameters:
Name | Type | Description |
---|---|---|
type |
Float32ArrayConstructor | ArrayConstructor | Array type, such as Float32Array or Array |
(static) toRadian(a)
Convert Degree To Radian
Parameters:
Name | Type | Description |
---|---|---|
a |
Number | Angle in Degrees |