Class: glMatrix

glMatrix

Common utilities

Constructor

new glMatrix()

Source:

Methods

(static) equals(a, b) → {Boolean}

Tests whether or not the arguments have approximately the same value, within an absolute or relative tolerance of glMatrix.EPSILON (an absolute tolerance is used for values less than or equal to 1.0, and a relative tolerance is used for larger values)
Parameters:
Name Type Description
a Number The first number to test.
b Number The second number to test.
Source:
Returns:
True if the numbers are approximately equal, false otherwise.
Type
Boolean

(static) setMatrixArrayType(type)

Sets the type of array used when creating new vectors and matrices
Parameters:
Name Type Description
type Type Array type, such as Float32Array or Array
Source:

(static) toRadian(a)

Convert Degree To Radian
Parameters:
Name Type Description
a Number Angle in Degrees
Source: